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Mage Spells

From the readme file

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Changes to old spells

Resurrect
can now be learned
Books cost 15000 gp
slvl 1 requires 100 Mag
Costs 50 Mana to cast
appears in Spell Book (lvl 2)
Townspell
Identify
can now be learned
can appear on staves
Books cost 30000 gp
slvl 1 requires 150 Mag, slvl 2 180 Mag
Costs 100 Mana to cast
does not appear in the Spell Book, only in the Speedbook
Townspell
bug: casting Identify sometimes restores Hit Points
Rune Traps
can now appear on staves
Rune of Fire requires 50 Mag
Greater Rune of Lightning requires 60 Mag
Teleport
bug: You can teleport "into" the houses in town.
You won't be able to move your character then, so better be able to cast another Teleport to get "out" again.
Also don't highlight a townsperson or cow as Teleport target. This might cause the game to crash.
Likewise, don't teleport too far into the black area around town.

New spells

Invincibility
appears only on staves
makes user invulnerable to physical damage
staves require 120 Mag to use
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