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Want my spear? Items

Introduction

There are quite a few changes in the items area:

Changes to old basic items

In summary: non sword weapons increased in damage to make them more attractive, two handed weapon damage increased to compensate for the lack of a shield.

Changes to old magic items

Changes to old unique items

Note: all changes are listed in gold.

Amulet of Warding
  • -100 life
  • +100 to mana added
  • +40% resist all removed
Arkaine's Valor
  • AC is now 50
  • fast block added
  • -4 damage from enemies (was -3)
  • of Harmony
  • +10 to all attributes (was +10 to vit)
  • +30% light radius added
BloodSlayer
  • Is now a War Axe
  • +100% damage
  • +200% damage vs. demons
  • -5 to all attributes
  • Spells are decreased one level
  • Hit steal 5% life added
Demonspike Coat
  • AC now varies between 100 and 150
  • Indestructible
  • +10 to strength
  • Extra AC vs. demons added
  • -10 damage from enemies (was -6)
  • +50% resist fire
Doombringer
  • is now a Broad Sword
Gotterdamerung
  • +20 to all attributes
  • AC 60
  • -4 damage from enemies
  • Resists all 0% removed
  • Constantly lose life added
  • -40% light radius
Optic Amulet
  • +40% light radius (was +20%)
  • +15% resist all (was +20% resist lightning)
  • -3 damage from enemies
  • +10 to magic (was +5)
  • See with Infravision added
The Grandfather
  • One Handed Great Sword
  • +10 all attributes (was +5)
  • +20% To Hit
  • +70% damage
  • +20 HP removed
  • Faster or Fastest attack added
Xorine's Ring
  • +60 to magic
  • -30 to strength
  • Previously only findable in single-player
  • Selling Price: 11,216 GP
Windforce
  • +5 to all attributes (was +5 to strength)
  • +200% damage done
  • knocks target back

Old unique items still available

Here's a list of the unique items which still are in the game and can still be found.

Please note:

  • Aguinara's Hatchet
  • Black Razor
  • Blackoak Shield
  • Bovine Plate (HF)
  • Civerbs Cudgel
  • Constricting Ring
  • Deadly Hunter
  • Diamondedge (HF)
  • Dreamflange
  • Eaglehorn
  • Flamedart
  • Flambeau (HF)
  • Gleamsong
  • Gnarled Root
  • Gnat's Sting (HF)
  • Giant's Knuckle (HF)
  • Gibbous Moon
  • Helm of Sprits
  • Holy Defender
  • Ice Shank
  • Inferno
  • Karik's Ring (HF)
  • Mercurial Ring
  • Messerschmidt's Reaver
  • Naj's Light Plate
  • Naj's Puzzer
  • Nightscape
  • Overlord's Helm
  • Rift Bow
  • Ring of Engagement
  • Royal Circlet
  • Scavenger Carapace
  • Stonecleaver
  • Stormshield
  • Storm Spire
  • The Blackoak Bow
  • The Bleeder
  • The Bonesaw
  • The Defender
  • The Deflector
  • The Needler
  • Thinking Cap
  • Thundercall
  • Thunderclap (HF)
  • Wicked Axe
  • Windforce
  • Wisdom's Wrap
  • Wizardspike

Unique items no longer findable

In order to "make room" for the new unique items, some of the regular Hellfire unique items were removed in the V&K mod.

Be aware that if you are porting an existing Hellfire character across to the V&K mod, any of these items will morph into something completely different . . .

  • Acolyte's Amulet
  • Baranar's Star
  • Blitzen
  • Bone Chain Armour
  • Bow of the Dead
  • Demon Plate Armour
  • Dragon's Breach
  • Eater of Souls
  • Fleshstinger
  • Fool's Crest
  • Gladiator's Ring
  • Gonnagal's Dirk
  • Hammer of Jholm
  • Hellslayer
  • Immolator
  • Leather of Aut
  • Ring of Magma
  • Ring of the Mystics
  • Rod of Onan
  • Shadowhawk
  • Sharp Beak
  • Shirotachi
  • Split Skull Shield
  • Staff of Shadows
  • The Celestial Axe
  • The Celestial Bow
  • The Celestial Star
  • The Executioner's Blade
  • The Grizzly
  • The Protector
  • The Rainbow Cloak

New weapons and armour

Item DamageAC Str MagicDex Durability Price
Great Staff 10-20  50 - - 90 2,000
           
Elven Mail (1)   64-74- 100 100 Indestructible30,000
War Plate (1)   76-85125 - 100 150 16,000
           
War Helm (1)   16-20100 - 100 80 1,000
Royal Crown (1)   21-25110 - 110 125 2,500
           
Wall Shield (1)   21-25120 - 100 90 5,000
Royal Shield (1)  26-30125 - 110 150 10,000
           
Great Bow (1) 1-20  90 - 125 90 5,000
Royal Bow (1) 5-25  110 - 125 150 10,000
Rune Sword (1) 8-18  120 - 100 90 6,000
Royal Sword (1) 12-24  125 - 120 175 10,000
War Axe (1) 25-40  125 - 90 100 5,000

New magic items

Apart from what has been explained in the readme and on V&K's site:

New unique items
(41 of them)

Acolyte Amulet
  • -100 to Mana
  • +100 HP
  • +15% resist all
  • AC: 10
Amulet of Many
  • +10% To Hit
  • +5 to all attributes
  • +10% resist all
  • AC: 10
  • +20% light radius
  • Selling Price: 8,000 GP
Amulet of Wrath
  • +50 damage
  • Occasional triple damage
  • Fastest attack
  • -100 HP
  • +20 damage from enemies
Aranruth (Royal Sword)
  • +100% To Hit
  • +100% damage
  • Fastest attack
  • +50 to Vitality
  • (Added in the September version 1999 of the mod)
Arcane Ring
  • Spells are increased one level
  • -10 to all attributes
  • +40% light radius
  • +75% resist magic
  • +50 to magic
Azurewrath (Bastard Sword)
  • +20 to all attributes
  • Unusual item damage (20-40)
  • Fastest attack
  • +50% To Hit
  • Halves ranged attack damage
Crown of Leoric (Royal Crown)
  • +200% AC
  • +100% To Hit
  • Attacker takes 1-3 damage
  • (Added in the September version 1999 of the mod)
Dragon's Tooth (Scimitar)
  • 1-3 damage
  • +40% to hit
  • Fire hit damage 3-8
  • Hit steals 5% life
  • Fastest attack
Emperor's Plate (Full Plate Mail)
  • +150% to +200% AC
  • +50% to +75% To Hit
  • +100% damage
  • +40% light radius
  • -50 to Mana
  • Indestructible
Evil Crown
  • -40% light radius
  • Hit steals 0 - 12.5% life
  • Spells are decreased one level
  • +5 damage
  • +75% AC
Helm of Arahil (War Helm)
  • +150% to +180% AC
  • +20% to +40% resist all
  • +15 to +30 to Dexterity
  • -10 damage from enemies
  • Fast block
  • (Added in the September version 1999 of the mod)
Helm of Guard
  • -6 damage from enemies
  • AC: 40
  • See with Infravision
  • +20% light radius
  • +50 HP
Infernal Bow (Great Bow)
  • Fire arrows damage 1-20
  • +150%-250% damage
  • +15-25 damage
  • Fast attack
  • -30 to Strength
  • Altered durability (1-5)
  • (Added in the September version 1999 of the mod)
Korondur (Rune Sword)
  • Hit steals 5% life
  • Fast attack
  • +15 damage
  • *2 damage to monster *1 damage to user
  • (Added in the September version 1999 of the mod)
Krieger (Long War Bow)
  • 20-20 damage done
  • +150% damage done
  • Multiple arrows per shot
  • -50% resist magic
  • -50% resist fire
Lightforge (Morning Star)
  • +40% light radius
  • +150% damage
  • +25% To Hit
  • Fire hit damage 10-20
  • Indestructible
  • +8 to all attributes
Mail of Elrohil (Elven Mail)
  • +120% to +160% AC
  • +15 to all attributes
  • +30% resist all
  • (Added in the September 1999 version of the mod)
Mail of Guard (Heavy Mail)
  • +50% AC
  • +20% light radius
  • +100 HP
  • -100 to Mana
  • See with Infravision
  • Selling Price: 20,321 GP
Narsil (Great Sword)
  • Fastest attack
  • Damages target's armour
  • Extra AC vs. demons
  • +180% damage
  • +100 HP
Protector of the King (Royal Shield)
  • +100% AC
  • +50% resist all
  • +40% light radius
  • (Added in the September 1999 version of the mod)
Ring of the Cat
  • -10 to all attributes
  • +40 to Dexterity (listed as +50 by DVIEW)
  • See with Infravision
  • -5 damage from enemies
  • +50% To Hit
  • Selling Price: 16,211 GP
Robe of the Flame
  • AC: 7
  • +80% AC
  • +4 to all attributes
  • attacker take 1-3 damage
Scarab of Gloom (Amulet)
  • +30 to all attributes
  • -10% resist lightning
  • -20% resist fire
  • -30% resist magic
  • -40% light radius
Shadowfang (Two-handed Sword)
  • +75% To Hit
  • +200% damage vs. demons
  • Fastest attack
  • -15 to all attributes
  • +7 damage from enemies
Shaktokh (Falchion)
  • Fastest attack
  • Damages target's armour
  • Lightning hit damage 6-6
Shield of Aut (Large Shield)
  • +100% AC
  • +15% resist all
  • -3 damage from enemies
  • +5 to all attributes
  • Indestructible
Shield of Guard (Kite Shield)
  • See with Infravision
  • AC: 60
  • -50 to Mana
  • +75 HP
  • -8 damage from enemies
Shield of the Sun (Wall Shield)
  • +150% AC
  • +50% resist fire
  • +30% light radius
  • See with Infravision
  • (Added in the September 1999 version of the mod)
Staff of War (Great Staff)
  • Fastest attack
  • +100% to +200% To Hit
  • +100% to +200% damage
  • Fast block
  • Hit steals 5% life
  • +15 to all attributes
  • -150 to Mana
Summoner (Composite Staff)
  • 16 - 20 Spawning charges
  • +25 to Magic
  • +20% light radius
  • Indestructible
  • (Removed in the 6th December 1998 version of the mod?)
The Battleplate (Full Plate Mail)
  • Fastest attack
  • AC: 250
  • Occasional triple damage
  • -200 to Mana
  • +30 to Vitality
  • +10 damage
The Dragon (Long Bow)
  • 5-15 damage (unusual item damage)
  • +30 to Dexterity
  • +200% damage done
  • Fire arrows damage 1-30
  • +75% resist fire
The Kaiser's Bow (Royal Bow)
  • +151-200% To Hit & damage
  • +50 to Dexterity
  • -5 damage from enemies
  • +40% light radius
  • (Added in the September 1999 version of the mod)
The Maimer of Souls (Flail)
  • 15-40 damage
  • Faster attack
  • Hit steals 5% life
  • +200% damage
  • -100 HP
The One Ring
  • +50 to all attributes
  • Continuous damage when worn
  • -70% light radius
  • Spells are increased 5 levels
  • See with Infravision
The Ring of Battle
  • AC: 40
  • +40 to Strength
  • +40 to Vitality
  • +10 damage
  • Spells are decreased one level
The Shaman (War Staff)
  • Spells are increased 2 levels
  • +120 to +150 to Mana
  • +6 damage from enemies
  • +40% resist all
  • -10 to all attributes
The Shield Ring
  • +25% resist all
  • -5 damage from enemies
  • Fast block
  • AC: 5 to 15
The Slasher (Battle Axe)
  • Fast attack
  • AC: 40
  • +50% To Hit
  • 1-60 damage
  • +20% resist all
The Ungodly Plate (War Plate)
  • AC: 90
  • +120% to +180% AC
  • -30% light radius
  • See with Infravision
  • Hit steals 0-12.5% life
  • (Added in the September 1999 version of the mod)
The Warbringer (Great Axe)
  • 50-150 damage
  • Occasional triple damage
  • Fastest attack
  • +20 to Strength
  • -200 to Mana

New prefixes

New suffixes

Stealth items

There are eight unique items that all provide the negative light radius that is necessary for achieving -80% light radius, or "stealth mode". They are:

Item Light radius
Doombringer (broad sword) -20%
Evil Crown -40%
Gibbous Moon (broad sword) -30%
Gotterdamerung (great helm) -40%
Nightscape (cape) -40%
Scarab of Gloom (amulet) -40%
The One Ring -70%
The Ungodly Plate (war plate) -30%

There are seven unique items that all provide the constant Infravision necessary to prevent a stealth run from turning into an exercise in wall ramming. They are:

Item Notes
Helm of Guard Grants +20% light radius; stealth mode difficult to achieve with this on
Mail of Guard Same problem as the Helm of Guard: increased light radius
Ring of the Cat  
Shield of Guard  
Shield of the Sun Grants +30% light radius; stealth mode difficult to achieve with this on
The One Ring Near impossible to find :(
The Ungodly Plate  
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